![]() This isn't the case though, so what this snippet does is: It's easier to determine if a word needs a new line if the font has fixed width characters, because then you can just check if the word exceeds the character limit on a line. Now i can probably think of some hacky way to fix this but whats the best practice for this? Sometimes when its at the end of a line it can suddenly make the word jump to the next line while its typing it because it gets too long. I should probably use something like substring to boost performance but just to test this out its fine. IEnumerator DrawText(string text,float time) //Keeps adding more characters to the Text component text Public void StartRollingText(string text, float time) _textComponent = gameObject.FindInChildren("Text").GetComponent() Nunc egestas bibendum risus eget accumsan. Nulla tristique rhoncus elit vel fringilla. Aliquam dictum eros ultricies tristique tincidunt. Private string _textToDraw = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Public class DialogController : MonoBehaviour It does not store any personal data.How do you make a text box like they have in pokemon? I managed to make something similar with the following code: using UnityEngine The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.
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